Saturday, December 4, 2010

Deconstructing Trig

This is an article I wrote for Back To Basic Mag which is supported by the FreeBASIC and QB64 community. It deals with the similarity between triangles, circles and vectors and is aimed at beginning programmers so that they have a nice brief reference for all the equations and their visual similarities.

It supposes you have Math I, (basic algebra) under your belt.


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